Beware: If you encounter any problems with the web version of Go Farm Yourself please read the "Note" section below.
Imagine you awake and find yourself on an island. You have no idea where you are and what happened. The only thing you know is that you have to keep going on.
But don't be afraid! In "Go Farm Yourself" you're not alone!
The island you stranded on is inhabitated by kind and helping people living together in a lovely little village. They will help you finding your place to build up your own farm and eventually be part of this new found community.
- Discover a vilage full of friendly people waiting to get to know you
- Help them and eventually they will help you
- Grow crops to sell for money
- Gather materials for building
- Hire more workers for your farm to raise your productivity
- Explore more mysterious islands and uncover a yet unknown danger
Will you be able to settle down in this unknown land?
GFY is our first game and first started out as a sample project for us to get to know the Godot Engine.
As we progressed in the profession of making games so did this project evolve to a point where we didn't see any reason why not to release it.
Now just feel free to try our work (for free of course)! We really hope you enjoy it!
Keep in mind, though:
As for the fact that GFY is only a sample and we are already planning a new exciting project, don't expect any more content, large bugfixes or a highly polished game.
This WebGL version of the game was uploaded by request of several people on Discord and without intentions to be perfect. The game was intended to be played on Android and desktop platforms, not in your browser. Because of this, you might experience some strange behaviour you wouldn't if you we're using our offline version. If you still want to play the web version, here are some known issues and workarounds.
Game doesn't entirely fit on screen:
The game was designed with a base resolution of 1920x1080, but the UI scaling of your OS applies to your browser too, making the game unable to fit for example a 13 inch MacBook pro with a 2560 x 1600 resolution on default scaling. A simple workaround would be to scale down your browser tab via the browser menu or "command/ctrl -".
"WebGL context lost, please reload the page":
This seems to be a problem related to Chrome on MacOS. We don't know exactly why this error appears specifically in Chrome on MacOS or how to fix, so for now please just use another browser or the offline version. Sorry :/
RPG Maker VX Ace - Rural Farm Tiles Resource Pack [Copyright](C) 2014 ENTERBRAIN, INC; artist Celianna