Ups! I am stuck again. My Raw Anicent Wood don't seem to count. Would love a fix :) Btw i play the offline window version, so maybe posted the wrong place.
Go Farm Yourself (Web)
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Theres actually more broken stuff than you think, the missing icon in front of the "250" is a subtle indicator. We have already fixed this and will release an update soon, but there are some more bugs we want to fix first. I'll keep you updated.
Thank you for the fast reply. Looking forward to see more of the game :)
you should be able to continue the game until the end. We went through all the quests and checked if the are actually doable or if something is missing. Have fun!
Hate to say it, but the the new offline window version dont work. I can see that it tryes to load, but it shuts down before game is loaded. So sorry...
Oh and for bugs regarding quests, items and so on you can report on this version or the downloadable version, it affects both. Only problems regarding controls, graphics or sound could be specific to a certain os or game version :)
Love the start of the game, but i am stuck. No hardwood is spawning on first island, so i cant build Forge. Since i got no Forge i can't make Nails, so can't build the bridge to next island... Any tip please?
And i have 29111 normal wood, so I have chopped down aaaaaaalot of trees... (and that is after restarting game, so had more wood first time)
first of all, we really appreciate your dedication, 29k wood is kinda impressive 😉We‘re definitely going to look into this problem an get back to you with a fix as soon as possible.
Thank you. :) Looking forward to that :)
we just uploaded a new version of the game a few hours ago. You should now be able to chop some hardwood on the first island, although it's still rarer than regular wood. If you happen to stumble upon more roadblocks, feel free to reach out :)
Is this game only playable on an extra-large desktop monitor? I have a 2880x1800 screen and the game doesn't fit on it! (Chrome browser on a 15-inch MacBook.) If I make my browser window about 20% wider than my screen, then I can see the full width of the game by dragging the window around, which makes reading in-game dialogue awkward but possible... but there's no way for me to see all the way to the bottom of the game screen no matter what I do.
Also, any time I change tabs or make the window full-screen I get an error saying "WebGL context lost, please reload." Reloading takes 30+ seconds. The first time I loaded the game there was some sort of multi-page tutorial, but I didn't get to see it, and after reloading it's gone for good, so I'm not really sure what I'm doing...
The graphics are great and the game looks very ambitious, but so far all I've found is one bug after another, making the game unplayable! :(
I'm really happy you found your way to our little game and care enough to comment on it :)
Let's go over your problems from the easiest to the hardest to fix.
The help screen you saw at your first start can be accessed via the main menu (by pressing escape or the little cog icon in the top right corner) and pressing "Help", it just pops up at the first time playing so it doesn't annoy you everytime you start the game ;).
If you just want to play the game without any of the other bugs, i strongly advise you to use our non-web release of the game which is available on MacOS, Windows, Linux and Android. Just look for it on our itch profile or the description of the web build.
Also the game is designed for a 1920x1080 resolution, but i guess since MacOS applies UI scaling by default it doesn't fit on your screen. I can confirm that on my 13 inch MacBook.
The web release by itself only exists because some people were requesting it on Discord and isn't as thoroughly tested, it appears as if the scaling isn't working like on all other platforms.
However, there is a simple little hack around this problem: just scale the website via "command -" or the chrome menu.
Sadly, there seems to be a severe problem with our constellation of Godot version and MacOS version of Chrome, hence the WebGL context errors.
It seems to work just fine on Firefox for MacOS or for example Chrome on Windows, so if you'd still like to play it: please try the offline build or another browser (not Safari :D).
Hope i have been able to shed some light on your problems an you give it another try.